Doomwalker is a World Boss in the Burning Crusade Classic, which means he can be encountered anywhere in the world.
Each time Doomwalker employs Overrun, his threat is re-calibrated to zero. After this occurs, take care not to generate a threat too soon after that.
On Doomwalker, some pointers for ranged players.
Ranged characters should aim for the boss from the maximum spell distance and avoid stacking on top of one another in order to avoid being hit by Lightning Wrath. If a player is within 10 yards of another player, Lightning Wrath will bounce to that player, dealing twice as much damage and farming WOW gold classic each time. If the ranges are grouped together too closely, they will all perish after one Lightning Wrath is cast on them.
Save your offensive cooldowns for when the boss reaches 20% health and gains Enrage, which will happen later. Because Doomwalker will quickly ramp up his attacks on Tanks, it is imperative that you burn the boss down to 0% health before moving on to the next step. Fortunately, the boss is Tauntable, which means that backup tanks must be prepared.
Each time Doomwalker employs Overrun, his threat is re-calibrated to zero. After this occurs, take care not to generate a threat too soon after that.
To avoid taking excessive raid damage from Lightning Wrath, it is necessary for everyone in the raid to be spread out as much as possible in a circle around the boss. Healers must keep up with the main tank, which means they must use Healing Over Time abilities on the main tank before an Earthquake knocks out the entire raid for 8 seconds. Finally, tanks must be prepared to taunt the boss in the event of an Overrun cast, in which he wipes out all threats, when the boss requires more buy WOW classic gold, or when the tank accumulates an excessive number of stacks of Crush Armor.
The Wall