EVERYTHING CHANGING IN THE WOW CLASSIC TBC PRE-PATCH from freeamfva's blog

EVERYTHING CHANGING IN THE WOW CLASSIC TBC PRE-PATCH

While we don’t know the full extent of the changes Blizzard has planned for TBC Classic, we know what’s coming and changing for Classic with the pre-patch. In this guide, we’ll list many of the major changes coming to the game.To get more news about buying wow gold, you can visit lootwowgold official website.

One of the most anticipated changes for the pre-patch is the new talents and skills coming to most classes. It’s fair to say that some specs don’t quite feel ready in Classic, and, for the most part, TBC fixes a lot of those issues. For the pre-patch, every spec will get another two rows of talents in each tree, with most gaining a new final skill and improvements to the previous end talent.

Above are two examples of this for Paladins (for Horde players this is all new so get doubly excited). In the Protection Paladin tree, you’ll see Paladin’s gain one of their most iconic abilities, Avenger’s Shield. Finally, after two years of body pulling mobs Paladins are finally able to pull in style. The other new addition is the Classic end of row spells getting an improved version. Above is an example for Paladins, Holy Shield was vital to Paladin tanking in Classic, and the improved version in TBC is only going to cement the class as a key player in any dungeon group.
It’s finally the time for Paladins and Shamans to cross the faction lines. With the introduction of Blood Elfs and Draenei (more on them next), both factions are finally able to experience the other side’s secret weapon. While it was always a fun gimmick through Classic, it probably left the faction war slightly lopsided.

While Shamans were, and still remain a strong class, Paladins gave the Alliance access to another tanking class, something sorely lacking in Classic. Their inclusion is limited to just the new factions, they’ll no doubt have a major impact on the meta.One major change for TBC Classic from its original is that Alliance and Horde Paladins will both have access to each faction Seal spells. In a slightly controversial call back when TBC was released, each faction was given a faction-specific Seal. For the Horde that was Seal of Blood (shown above), for the Alliance Seal of Vengeance. While they both look fine on paper, Seal of Blood was around 15% strong for pure DPS, making Horde Paladins the far superior option. Note that Seal of Blood is called Seal of the Martyr for Alliance Paladins.

TBC finally gave each faction what it was looking for most. A new race that looked like it fit better on the opposite faction. Horde gains the pretty and self-important Blood Elfs, while Alliance gains the space cow race, Draenei. For a lot of people, these two races were what made them join their friends. Many Horde players finally had a way to convince friends to join them now that the Horde had a “pretty” race. While the Alliance finally had a hulking giant on their side (at least the male Draenei).

The good news for those looking to join the TBC party is that both races will come to the game in the pre-patch, and not at the TBC launch like they did back when it was released. It looks like Blizzard has learned that people want to play with their friends as soon as possible. Rather than spend an expansion launch leveling from level 1 to 60 to catch up.


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