Majors are fantastic damage dealers from Nevillberger's blog


Majors are fantastic damage dealers and with an incredible amount of CC. They're adept at controlling the entire team of WoW Classic SoD Gold enemies. However, you need to control with majors, especially your health.


They are extremely squishy in this expansion, and are significantly more skilled. The skill cap from TBC wrote mage priest is still one of the best comps in the entire game and it's been able be shut down much more quickly than in the last expansion. Mages are significantly more squishy. I'm thinking Frost is awe-inspiring, but they lacked a bit consistency in their damage other than where their burst abilities. I'm inclined to believe that Arcade Fire has more burst potential than Frost.


Paladin is actually three possible specifications for arena's prop pally or preg, holy pally, as well as ret prepping the most popular character of fans in addition to doing some astonishment of damage. I think that ret has more of a place in reading than most people think. Even though they're not a slow they have an insane amount of utility.


This expansion comes with features like freedom to remove stuns, having to sacrifices and just being a toolkit that is insane that allows instant healing of casts or damage. Holy pallies are also one of the top healers of Wrath the Lich King and, if not the most effective to the holy priest were disc priests for PvP. They offer a staggering amount of WoW Classic SoD Gold for sale healing output especially compared the TBC holy shock. TBC was on a 45 second cooldown. Now it's an eight second cooldown during anger.

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