Pvp meeting OSRS Gold
players. There was a way to utilize the resources available, such as
rune, treasure trails and dragons to gain rewards. However, this was not
a requirement. The above mentioned points for quests are valid as
everyone should have access to that content. But, keeping certain areas
safe is not the purpose of the quests. This is the thing that I am most
concerned about. A secure world in which no attacks can occur is not
what the game was designed for.
There's no reason the runecrafter
shouldn't use a the abyss that is dangerous. There are many safe ones
one hop away. Armoured zombie runners are able to run on safe planets
and then move to more dangerous ones once they are out of the
wilderness. This would be true for all universes. This is a plea. Do not
promote the notion of safe zones or half-assed wilderness. That would
defeat the point and ruin the fun of being in the wild.
Wilderness and Free Trade
Since
free trade and wilderness are under discussion What will happen to
items that were initially designed in order to replace them? A quick
background... GE- was established around a year before the notorious
changes on free trade.
In the beginning, ancient warriors gear
was made like statuettes. The drop in pvp was so terrible in the past
that they decided to make them luck drops to ensure you could get them.
Statuettes:
These statuettes, introduced with the new bounty hunter system gave
people hope for good loots. The estimated potential- This was made
available with the new bounty hunters system and gave people a gauge of
their chances for decent loot. PvP worlds were designed to replace the
previous bounty hunters, which originally had many worlds. But, they
have been reduced to the handful of worlds.
Hotspots are Buy Old School RuneScape Gold
that provide loot that is more 'kinder' to players. Clan WarsClan Wars -
They were the very first minigames available to players on f2p. They
replaced large wilderness fights for clans. The new Bounty Hunter -
Jagex introduced an entirely new method to pk following months of pvp.
The Wall