Path of Exile: Will the popular harvesting mechanism finally appear in the main game? from tonghuan's blog

The Path of Exile Harvest League has been running for more than a month, which is a bright spot for some players, especially due to its special production method, but this popularity also ensures that the league enters the home game?

Anyone who has played a bit of Path of Exile may know the chaotic features made in GGG's ARPG. A lot of trials and errors also make the equipment extremely powerful. Because adventurers in Wraeclast can only produce very few things in a targeted manner. POE Currency is the basis of the craftsmanship and perfectly reflects this-they randomly change the value of an item.

However, this is indeed the first time in the Harvest League. The production method in the shrine also allows casual gamers to make the weapons and armor they need without having to buy them from others. However, the developer explained that we should not stick to it: the harvesting mechanics will not enter the main game...but maybe at some point.

The developers are well aware of Harvest’s "deterministic" production possibilities. This was particularly successful at first, but then it became too trivial. The most powerful equipment requires a lot of work and investment. If it is too easy to obtain, it will have a negative impact on the in-game economy. The entire league needs some adjustments to get a place in the main game. Players who want to occupy a place in the game also need to Buy POE Items to make it easier to achieve.

Normally, the probability of an Alliance mechanic appearing on the Atlas map is 10%, but this will definitely increase the frustration of Harvest's slow game style. Therefore, developers will have to find alternative methods. However, this is time-consuming and therefore not feasible at present. In addition, there are database problems due to the amount of data to be backed up. GGG explained on the official forum: "This is a serious technical problem, and we must solve it."


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By tonghuan
Added Aug 17 '20

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