The new Accursed Towers game mode features both PvE and PvP gameplay and introduces another type of Legendary item.
d4 items Age of Falling Towers update is appropriate around the corner, and it'll introduce a tower defense-inspired mode which will have the sport's various clans duking it for supremacy.
As detailed by Blizzard in a new article, Accursed Towers may be the name from the new PvE/PvP mode visiting the mobile ARPG on March 30 for players in the Americas and March 29 for the rest of the world. Each season, clans can make an effort to claim and support two towers (though each clan is only able to control one tower the very first week of the season). These towers grant powerful rewards and bonuses to clan members in charge of them, but to overcome a tower, clan members must first duke it against the forces of hell inside a unique PvE battle. Clans will race to overcome as many Cursed Shards from defeated enemies as they possibly can to claim victory.
But conquering a tower the very first time around is just the very first step. Demons will periodically rise, and clan members will have to defend their tower otherwise risk losing it. There is, however, a method to prevent demonic incursions. Clan leaders possess the option of powering up claimed towers, which boosts the rewards that the tower provides. The catch is the fact that doing so essentially turns the sport mode from PvE to PvP, after which other clans can challenge those in charge of towers to direct PvP battles.
One of the main appeals of Accursed Towers would be the new Cursed Legendary items which are awarded for taking part in both PvP and PvE inside the mode. These items include both good and bad properties attached, but players will require at least two Cursed items equipped to ensure that the properties activate. Having more Cursed items designed with the same positive properties will raise the positive properties' effects.
Though Accursed Towers may be the main draw from the new update, there are lots of other additions coming too. A new pirate-themed dungeon, Dread Reaver, is going to be accessible when you have reached a particular point in the sport's main story and also have unlocked Hell V difficulty. An additional Elite quest chain may also be introduced, that will have players teaming track of a mysterious mage looking around the Astral Realm.
The update additionally adds three new Legendary gems, a brand new damage-over-time-focused dungeon set, a limited-time recruit-a-friend event, the Ashes of Antiquity limited-time event, as well as an increase towards the rewards and experience provided through the vast majority of Diablo Immortal's various activities. In a nice quality-of-life change, comes the update, players will possess the ability to cover their helmets when utilizing various cosmetic sets.
Diablo Immortal caused controversy upon release last summer because of its various microtransactions but has continued to get frequent updates, as with February, when Blizzard introduced fishing to the planet of Sanctuary. Many of Diablo Immortal's systems, like world events, world bosses, hub towns, and also the ability to see other players while exploring the sport's world, will also be present in the upcoming Diablo IV. However, Blizzard has confirmed that players won't be able to spend real cash to make their characters stronger in d4 items, although it will have a cosmetic-focused battle pass along with a cosmetic store.