Path of Exile concept artist Sean Brown's new interview involves the behind-the-scenes story of the conceptual art process and more.
The interview first listed his work in Grinding Gear Games from Shaun. It turns out that he did a lot of things, including monsters, weapons, bosses, portals, MTX, uniqueness, characters, pets, symbols (such as magic effects), graphic illustrations (differential cards, atlas maps, etc.) thing. Of course, these things are very helpful to the player's game. Players can also purchase POE Currency in IGG...
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